Creator-Reserved Topics
- Template
- Reference
- Status
- Canon
1. Content
Whether the game will hold a revelation reserved by Matheus is not decided. The likely shape is a combination: a revelation of his, together with a part the player interprets. No agent invents that revelation, and no ending confirms an explanation of the Skull Helmet. The final deaths are choices, not necessities. See: Campaign › Final Chapter.
Where each topic stands:
1.1 The Ontological Revelation
The central secret and the contents of the revelation. Undecided: likely a revelation reserved by Matheus combined with the player's interpretation. Agents never invent it, and no ending confirms it. See: Campaign › Final Chapter.
1.2 The Necessity of the Final Procedures
Formerly: why all three final procedures were necessary, and the mechanism requiring the three deaths. Now the deaths are choices of the player and the characters, not necessities. See: Campaign › Final Chapter.
1.3 The Mechanism of the Final Procedure
Formerly: the precise mechanism of the final procedure. Now the Skull Helmet's mechanism stays scientifically unresolved by design. See: Artifacts and Technology › Skull Helmet.
1.4 The Father's Needed Object and Incomplete Solution
Formerly: the object or data the father needed from the complex. Now settled: Friedrich needs the Skull Helmet, which he could not recover himself. See: Characters › Friedrich.
1.5 The Meaning of Friedrich's Apology
The meaning of the father's apology for having brought the twins into existence. Undecided, like the revelation: interpreted by the player, part of a revelation reserved by Matheus, or both. See: In-World Documents › Friedrich's Letter.
1.6 The Reason for the Twins' Survival and Isolation
Friedrich prepared the twins to recover the Skull Helmet he could not reach himself. Any deeper reason belongs to the undecided revelation. See: Characters › Friedrich.
1.7 The Ultimate Significance of the Final Procedure
The ultimate significance of the final decisions. Undecided, like the revelation: interpreted by the player, part of a revelation reserved by Matheus, or both. See: Campaign › Final Chapter.